Post by smlglock23c on Oct 13, 2007 13:50:15 GMT 7
AEG: Automatic Electric Gun
AEP: Automatic Electric Pistol
AK: "Avtomat Kalashnikova" Soviet-designed assault rifle series, that means the AK47 or AKS74SU
AR: Automatic Rifle or Automatic Rifleman
AUG: Steyr made assualt rifles
Affirmative: Yes or Ok
10/4: Also means yes or Ok
Bunny hop: Tactic of jumping while moving to avoid getting hit
Camper(s): A player who sits in one location for a period of time. Generally, defensive camping is considered good form, while camping while on assault is considered bad form
CA: Classic Army
Co2: Air propellant used for airguns
CO: Commander (or Commanding Officer)
Check Fire : Check where you're firing Often given because you feel you're being fired on a friendly. Similar to cease fire
Cook: To burn time from a grenade fuse before throwing (ie, cook your grenade before throwing)
CQB: Close Quarters Battle
CQC: Close Quarters Combat
Desert Eagle: Desert Eagle, isreal issue pistol
Dragunov: Russian made advanced marksman rifle
EBB: Electric Blow Back
EPW: Enemy Prisoner of War
FA: Foward Area
FA-MAS: Fusil Automatic french issue bullpup
FAQ: Frequently Asked Questions
FARP: Fueling and Rearming Point
FF : Friendly fire
Flank: To the left, right or rear of a position
FLS: Field Landing Strip
FM: Field Manual
FOV: Field of view
Frag: Fragmentation grenade
FPS: Feet Per Second
FTL: Fire team leader, a sergeant of two subordinates to the SSG, in charge of up to a 4-soldier squad (including himself)
FTX: Field Training Exercise
GBB: Gas Blow Back
GPS: Global Positioning System
GP-30: A russian under barrel, muzzle-loaded, single-shot grenade launcher that can be mounted underneath any AK-series assault rifle
GP-25: Similar to the GP-30 but is breech loaded
203: (See "M203")
HE: High Explosive
HMG: Heavy Machine Gun
Hi-Cap: High Capacity Magazine, disliked by MilSim players
Hooah: US Army slang term used by Soldiers that generally means something "good" but could mean anything except "no"
HK: Heckler and Koch, German gun manufacterer
HQ: Headquarters
UIF: Unknown Indegenous Forces
IS: Iron Sights
LAM: Light Accessory Module
LAW: Light Antitank Weapon
LMG: Light Machine Gun
LOF: Line of Fire
LOS: Line of Sight
Mag: Magazine
MaH: Stands for milliamp hours
M16A2: the standard issue rifle for the United States Army
M4A1: The M4A1 is a shortened variant of the M16A2 rifle, yet it packs the same firepower
M4: The Rangers use this modified version of the M4A1; Special Forces also used a modifiable version of this weapon (see SOPMOD)
M203: Mounted under the M16A2 or M4A1, the single-shot M203 fires 40mm grenades with a devastating blast radius
M249: The M249 squad automatic weapon is an FN Minimi with sundry small changes to meet the US Army's requirements.
M24: The M24 is the standard issue advanced marksman rifle for the US Army
M82: The Barrett M82A1 is a magazine-fed, semiautomatic advanced marksman rifle
M9: Beretta pistol standard issue for US army troops
MP5: Popular HK Submachine gun
METT-T: Mission, Enemy Terrain, Troops and Time - Essential planning factors
MG: Machine Gun
MILES: Multiple Integrated Laser Engagement System - a system of lasers used to simulate combat
MilSim: Military Simulation or Simulators
Mod: Short for modification or modify
MOUT: Miltary Operations in Urban Terrain
NBB: Gas, Non Blow Back
Negetive: No
Nade: Grenade
NCO: Noncommissioned Officer (Corporal, Sergeant, Staff Sergeant, etc)
Newbie: Generally this is a new player
newbie: Slang term for 'newbie.' The slang version is new and believes he is great and all-mighty and does not listen to others, where as a 'newbie' is new and willing to learn.
NV: Night Vision
OPFOR: Opposing Forces, ie: the enemy
PB: Paintball
P90: New Millenium submachine Desinged by FN
POW: Prisoner Of War
PLF: Parachute Landing Fall
PLT: Platoon
Rambo: Person who runs by himself to attack the OPFOR, often derogatory, also
known as "lone wolf"
Rape: For one to sneak upon on unknowing enemy force and eliminate them.
R.I.S: Rail Interface System
RCN: Reconaissance
RL: Real Life
ROE: Rules of Engagement
RPK: Ruchnoi Pulemet Kalashnikova The RPK light machine gun is a modified AK with a sturdy receiver, heavier and longer non-detachable barrel, and recontoured with a folding metal bipod.
RPG: Rocket Propelled Grenade
SAW: Squad Automatic Weapon (M249)
SF: Special Forces
SITREP: Situation Report
Smoke: Smoke Grenade
SO:P Standard Operating Procedures
Sound Off: Say something so other teammates know you are alive
SOPMOD: Special Operations Peculiar Modification; the M4A1 Carbine is used by all Special Forces units
SPR: Special Forces advanced marksman rifle
SR-16, SR-25: Stoner Rifles model 16 and 25
Springer: aka spring c.ocking gun
SQD: Squad (8-12 soldiers)
SSG : Staff Sergeant
SVD: Snayperskaya Vintovka Dagunova; Russian-made advanced marksman rifle (also see "Dragunav")
SMG: Sub Machine Gun
TK or TKer: Team Killer, a person who kills their teammates
TM: Technical Manual, Or Tokyo Marui
VSS: Elite Troops silenced advanced marksman rifle
"Whats your .20?": Your Location(s)
AEP: Automatic Electric Pistol
AK: "Avtomat Kalashnikova" Soviet-designed assault rifle series, that means the AK47 or AKS74SU
AR: Automatic Rifle or Automatic Rifleman
AUG: Steyr made assualt rifles
Affirmative: Yes or Ok
10/4: Also means yes or Ok
Bunny hop: Tactic of jumping while moving to avoid getting hit
Camper(s): A player who sits in one location for a period of time. Generally, defensive camping is considered good form, while camping while on assault is considered bad form
CA: Classic Army
Co2: Air propellant used for airguns
CO: Commander (or Commanding Officer)
Check Fire : Check where you're firing Often given because you feel you're being fired on a friendly. Similar to cease fire
Cook: To burn time from a grenade fuse before throwing (ie, cook your grenade before throwing)
CQB: Close Quarters Battle
CQC: Close Quarters Combat
Desert Eagle: Desert Eagle, isreal issue pistol
Dragunov: Russian made advanced marksman rifle
EBB: Electric Blow Back
EPW: Enemy Prisoner of War
FA: Foward Area
FA-MAS: Fusil Automatic french issue bullpup
FAQ: Frequently Asked Questions
FARP: Fueling and Rearming Point
FF : Friendly fire
Flank: To the left, right or rear of a position
FLS: Field Landing Strip
FM: Field Manual
FOV: Field of view
Frag: Fragmentation grenade
FPS: Feet Per Second
FTL: Fire team leader, a sergeant of two subordinates to the SSG, in charge of up to a 4-soldier squad (including himself)
FTX: Field Training Exercise
GBB: Gas Blow Back
GPS: Global Positioning System
GP-30: A russian under barrel, muzzle-loaded, single-shot grenade launcher that can be mounted underneath any AK-series assault rifle
GP-25: Similar to the GP-30 but is breech loaded
203: (See "M203")
HE: High Explosive
HMG: Heavy Machine Gun
Hi-Cap: High Capacity Magazine, disliked by MilSim players
Hooah: US Army slang term used by Soldiers that generally means something "good" but could mean anything except "no"
HK: Heckler and Koch, German gun manufacterer
HQ: Headquarters
UIF: Unknown Indegenous Forces
IS: Iron Sights
LAM: Light Accessory Module
LAW: Light Antitank Weapon
LMG: Light Machine Gun
LOF: Line of Fire
LOS: Line of Sight
Mag: Magazine
MaH: Stands for milliamp hours
M16A2: the standard issue rifle for the United States Army
M4A1: The M4A1 is a shortened variant of the M16A2 rifle, yet it packs the same firepower
M4: The Rangers use this modified version of the M4A1; Special Forces also used a modifiable version of this weapon (see SOPMOD)
M203: Mounted under the M16A2 or M4A1, the single-shot M203 fires 40mm grenades with a devastating blast radius
M249: The M249 squad automatic weapon is an FN Minimi with sundry small changes to meet the US Army's requirements.
M24: The M24 is the standard issue advanced marksman rifle for the US Army
M82: The Barrett M82A1 is a magazine-fed, semiautomatic advanced marksman rifle
M9: Beretta pistol standard issue for US army troops
MP5: Popular HK Submachine gun
METT-T: Mission, Enemy Terrain, Troops and Time - Essential planning factors
MG: Machine Gun
MILES: Multiple Integrated Laser Engagement System - a system of lasers used to simulate combat
MilSim: Military Simulation or Simulators
Mod: Short for modification or modify
MOUT: Miltary Operations in Urban Terrain
NBB: Gas, Non Blow Back
Negetive: No
Nade: Grenade
NCO: Noncommissioned Officer (Corporal, Sergeant, Staff Sergeant, etc)
Newbie: Generally this is a new player
newbie: Slang term for 'newbie.' The slang version is new and believes he is great and all-mighty and does not listen to others, where as a 'newbie' is new and willing to learn.
NV: Night Vision
OPFOR: Opposing Forces, ie: the enemy
PB: Paintball
P90: New Millenium submachine Desinged by FN
POW: Prisoner Of War
PLF: Parachute Landing Fall
PLT: Platoon
Rambo: Person who runs by himself to attack the OPFOR, often derogatory, also
known as "lone wolf"
Rape: For one to sneak upon on unknowing enemy force and eliminate them.
R.I.S: Rail Interface System
RCN: Reconaissance
RL: Real Life
ROE: Rules of Engagement
RPK: Ruchnoi Pulemet Kalashnikova The RPK light machine gun is a modified AK with a sturdy receiver, heavier and longer non-detachable barrel, and recontoured with a folding metal bipod.
RPG: Rocket Propelled Grenade
SAW: Squad Automatic Weapon (M249)
SF: Special Forces
SITREP: Situation Report
Smoke: Smoke Grenade
SO:P Standard Operating Procedures
Sound Off: Say something so other teammates know you are alive
SOPMOD: Special Operations Peculiar Modification; the M4A1 Carbine is used by all Special Forces units
SPR: Special Forces advanced marksman rifle
SR-16, SR-25: Stoner Rifles model 16 and 25
Springer: aka spring c.ocking gun
SQD: Squad (8-12 soldiers)
SSG : Staff Sergeant
SVD: Snayperskaya Vintovka Dagunova; Russian-made advanced marksman rifle (also see "Dragunav")
SMG: Sub Machine Gun
TK or TKer: Team Killer, a person who kills their teammates
TM: Technical Manual, Or Tokyo Marui
VSS: Elite Troops silenced advanced marksman rifle
"Whats your .20?": Your Location(s)